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[NEW🤍] JOLENE'S MATCHING OUTFITS IDEAS

[NEW🤍] JOLENE'S MATCHING OUTFITS IDEAS

A Roblox experience owned by jolene'.

RoleplayENoutfit customizationUGC catalogaesthetic fashion

Description (written by the developer; not a statement by this register)

𑣲 welcome to Jolene's Matching Outfits Ideas !! ♡ ꒰all purchases made in game will be available in your inventory. ꒰i don't own any of the UGC featured in this game - all credit goes to the UGC creators ! ♡ 。 。 。 。 。 。 。 ᘏ ᘏ join the group for more !! https://www.roblox.com/communities/34360315/jolene#!/about 𑣲 outfits made by: @siIentkyoto 𑣲 leave a like to help me grow ^^ 𑣲 map by: riabwea 𑣲 gfx by: reucea ignore tags ꒰ᐢ. .ᐢ꒱ Catalog, Catalog Editor, Outfits, Outfits Ideas, Hair Combos, Outfit Loader, Outfit Store, Hair Combo, Fits, Matching Fits, Matching Outfits, Hair Style, Homestore, Anime Fits, Cosplay Fits, Cute Cat, Chibi, Low Poly, Mii Wii, Buxinho, Food, Try On, Matching, Valentines, Hair, Outfit Shop Hair Combos, Avatars, Aesthetic, Da Hood, Outfit Shop, Emo Outfits, Scene Outfits, Gothic Outfits, Goth Outfits, Alt Fashion, Alternative Fashion, Cheap Outfits, Kawaii, Cute Fashion

Last updated by the developer 9 Aug 2026, 01:07 UTC.

1
playing (measured 10 Aug 2026, 19:17 UTC)
346,593
lifetime visits
86%
liked (787 👍 / 124 👎)
14,478
favourites (41.8 per 1k visits)
21 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:173first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Jolene's Matching Outfits🤍 · welcome88,296 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

868786.515 August 2026 — 87 % liked25 August 2026 — 86 % liked4 September 2026 — 86 % liked15 August 20264 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 02:0886no change
25 Aug 2026, 00:1586-1
15 Aug 2026, 00:0787first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.