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What's in the BOX?

What's in the BOX?

A Roblox experience owned by TPOC Studios.

PuzzleENguessing gamesilhouette recognitioncompetitive

Description (written by the developer; not a statement by this register)

👁️ Can you guess what’s inside the box? Compete against other players by choosing the correct image based on the hidden object's shape! The more you guess, the more points you earn — and the closer you get to victory! 🎯 Choose the right image before the others! 🧠 Train your eyes and your brain to spot the right silhouette! ⚡ Use power-ups to reveal clues or mess with your rivals! 🏆 Climb the leaderboard and become the ultimate box-guessing master! 💰 Earn coins to unlock new themes, effects, and epic box skins!

Last updated by the developer 11 Feb 2026, 10:31 UTC.

0
playing (measured 10 Aug 2026, 15:07 UTC)
45,592
lifetime visits
96%
liked (641 👍 / 26 👎)
217
favourites (4.8 per 1k visits)
22 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Revives
599 R$
2x Money
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Login · welcome17,515 · 0.00% win
First Loss · progression11,354 · 0.00% win
1 Guessed Image · other7,563 · 0.00% win
First Victory! · progression3,665 · 0.00% win
25 Guessed Images · collection2,590 · 0.00% win
Use 1 ability · other2,189 · 0.00% win
50 Guessed Images · collection1,506 · 0.00% win
Get your first skin · collection1,349 · 0.00% win
3 Win · progression1,030 · 0.00% win
100 Guessed Images · collection888 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9615 August 2026 — 96 % liked25 August 2026 — 96 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 19:0796no change
15 Aug 2026, 19:0396first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.