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Fight Tung Tung Line!

Fight Tung Tung Line!

A Roblox experience owned by L2XXY Games.

MinigamesENtrollline cuttingtung tung

Fight Tung Tung Line! is a minigame experience created on 2025-04-22. It has accumulated 2,427,806 lifetime visits and 297,306 favorites. The experience holds a 75% like percentage. Currently, zero users are playing. The game supports mobile, tablet, PC, and console platforms.

Description (written by the developer; not a statement by this register)

🌤️ Play every day for Good luck and exclusive reward 😂 Line to Fight Tung Tung 🪵 Cut in line, Troll your Friends and Defeat Tung Tung himself in this funny experience! 👍 Like and ⭐ Favorite to unlock future updates! Playable on mobile, tablet, PC, and console!

Last updated by the developer 29 Nov 2025, 15:36 UTC.

0
playing (measured 10 Aug 2026, 14:21 UTC)
2,427,806
lifetime visits
75%
liked (1,868 👍 / 613 👎)
297,277
favourites (122.4 per 1k visits)
22 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Experience
278 R$
x2 Cash
199 R$
Auto Cut
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,952,387 · 0.00% win
Cut in Line · other1,186,951 · 0.00% win
First in Line · other609,512 · 100.0% win
The End · progression496,354 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.