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Pro Wall Hop Practice

Pro Wall Hop Practice

A Roblox experience owned by MuG's Studio.

ObbyENparkourskill trainingchallenge

Description (written by the developer; not a statement by this register)

What's your highest wallhop height? Practice and stick to it at this Wal-Hop training ground! 7/26 Launch of the 3000stard Wallhop Challenge! It's not just a Wal-Hop practice ground, it's a lot of fun, so if you're nervous, check it out! Enter the game now and prove your skills! Lots of love and attention please!

Last updated by the developer 18 Nov 2025, 15:07 UTC.

0
playing (measured 17 Aug 2026, 23:47 UTC)
102,954
lifetime visits
50%
liked (101 👍 / 100 👎)
84
favourites (0.8 per 1k visits)
22 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 23:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet
699 R$
Slap
299 R$
Boombox
299 R$
Giant Statue
279 R$
VIP
99 R$
Normal Statue
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome68,960 · 0.00% win
50 · progression27,310 · 0.00% win
100 · progression16,631 · 0.00% win
150 · progression10,345 · 0.00% win
200 · progression6,601 · 0.00% win
250 · progression3,507 · 0.00% win
300 · other2,364 · 0.00% win
100 Stud 2 · other2,309 · 0.00% win
1000 · progression1,833 · 0.00% win
350 · other1,248 · 0.00% win
LEVEL 1 Clear · progression1,197 · 0.00% win
400 · other846 · 0.00% win
3000Stud...! · collection784 · 0.00% win
500 · other670 · 0.00% win
450 · other513 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.