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Mermicorno: Starfall [UPD 25]

Mermicorno: Starfall [UPD 25]

A Roblox experience owned by Mermicorno TV Game Studios.

RoleplayENtokidokimermicornorace

Mermicorno: Starfall [UPD 25] is a Roblox roleplay experience created on April 22, 2025. The game has accumulated 857,982 lifetime visits and holds 5,915 favorites. Currently, zero users are playing. The title maintains a 94% like percentage. It features tokidoki characters and includes mechanics for customization, racing, and item collection.

Description (written by the developer; not a statement by this register)

🦄 UPDATE #25 🦄 🕹️ Improved movement controls. 🐞 Bug fixes and improvements. Welcome to Octokyo! Where you can be the Mermicorno you have always wanted to be! Hangout with friends or make new ones! 🧜🏻‍♀️ Customize your Mermicorno! 🏁 Race your friends in epic Mermicorno Races! 🐚 Find seashells to earn pearls! ✨ Use pearls to unlock rare items and blind boxes! 👍 Like the game and invite your friends for special rewards! Featuring fan-favorite tokidoki characters from the TV series MERMICORNO: STARFALL.

Last updated by the developer 3 Dec 2025, 16:38 UTC.

0
playing (measured 13 Aug 2026, 10:37 UTC)
857,982
lifetime visits
94%
liked (2,060 👍 / 140 👎)
5,914
favourites (6.9 per 1k visits)
22 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 10:370first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

First Time Player · welcome244,522 · 32.0% win
Collect a Clam · collection169,995 · 32.0% win
Showoff · other83,168 · 0.00% win
Collect Some Boosts · collection80,868 · 16.0% win
Level Up! · progression60,278 · 0.00% win
Collect Starfish · collection49,562 · 16.0% win
Buy a Blind Box · collection33,933 · 0.00% win
Shell Search · collection16,326 · 0.00% win
Win a Race · progression12,065 · 0.00% win
Level 10! · progression6,760 · 0.00% win
Big Spender · other5,734 · 0.00% win
Wingman · other4,143 · 0.00% win
Good Hair Day · other3,602 · 0.00% win
Mermi-Makeover · other3,398 · 0.00% win
Repeat Visitor · welcome3,115 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9414 August 2026 — 94 % liked24 August 2026 — 94 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 16:4994no change
14 Aug 2026, 16:4794first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.