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[💀] Undertale Classic Rpg

[💀] Undertale Classic Rpg

A Roblox experience owned by ByteSpire.

RacingENUndertaleRPGClassic

[💀] Undertale Classic Rpg is a racing experience created on 2025-04-22. It has recorded 1,579,746 lifetime visits and 10,564 favorites. Currently, seven users are playing. The game holds a 72% like percentage. The description notes it is an RPG inspired by Undertale, featuring mechanics such as save stars as spawnpoints and health regeneration. It includes hard bosses and a maximum level of 9500.

Description (written by the developer; not a statement by this register)

a clasic undertale rpg have fun i hope this game bring back 2020 undertale rpg games feelings Save stars are spawnpoints and health regeners IF SHOPS BROKEN OR ANYTHING GLITCHED REJOIN THE GAME hard bosses like hyper dust sans got real attacks Max reset = 24 max level = 9500 reset level = 300 holy = faster version

Last updated by the developer 9 Feb 2026, 22:11 UTC.

7
playing (measured 10 Aug 2026, 18:50 UTC)
1,579,746
lifetime visits
72%
liked (1,916 👍 / 740 👎)
10,784
favourites (6.8 per 1k visits)
22 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:505first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Souls Saber
799 R$
Perma Events
799 R$
2x Gold And Xp
599 R$
2x Damage
499 R$
Fear Buff
499 R$
2x Luck
499 R$
Chaos Trident
299 R$
Determination Buff
250 R$
True Lab Dlc Key
149 R$
Fast Travel Bandage
99 R$
Starter Pack
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome256,699 · 50.5% win
Reset · other18,799 · 2.3% win
Nmd Chara Defeated (GIVE BUFFS) · progression7,819 · 2.8% win
The Shrine (GIVE BUFFS) · other7,589 · 1.7% win
Beat Six Souls Asgore (GIVE BUFFS) · progression4,668 · 2.8% win
Asriel God Of Hyper Death Beated (GIVE BUFFS) · progression3,178 · 2.3% win
Jevil Beated (GIVE BUFFS) · progression2,154 · 1.1% win
Rancer Beated %1 (GIVE BUFFS) · progression1,951 · 0.00% win
Super Frogit Defeated (Give Buffs) · progression1,791 · 0.00% win
Spamton Neo Defeated (GIVE BUFFS) · progression1,553 · 0.60% win
Noelle Beated (EVENT) · progression1,490 · 0.00% win
Epic Sans Defeated (GIVE BUFFS) · progression1,341 · 0.00% win
Roarin Knight Beated (GIVE BUFFS) · progression920 · 0.00% win
ENTER GASTER REALM · other901 · 0.00% win
Tester · other12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7214 August 2026 — 72 % liked24 August 2026 — 72 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 11:4972no change
14 Aug 2026, 11:4972first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.