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RUNAWAYS [beta]

RUNAWAYS [beta]

A Roblox experience owned by supercat games.

RoleplayENcrimeheistchase

RUNAWAYS [beta] is a roleplay experience created on April 23, 2025. The game currently has 15,259 players online and 3,195,185 lifetime visits. It holds 28,056 favorites and maintains a 93% like percentage. Players engage in crime-themed activities, including looting, evading police, and escaping borders using specific controls for actions like punching, equipping tools, and reloading weapons.

Description (written by the developer; not a statement by this register)

You've been found guilty of crimes you definitely committed. Your lawyer's advice? Get out of the country before the police catch you! Rob anything in your way, pawn your loot for cash, blow open vaults, outrun the police and make your way to the border. Will you escape or end up behind bars? [Controls] Click/Touch - Punch (or tool action) E - Equip (or drag action) X - Drop tool R - Reload gun Q - Attach F - Inventory C - Crouch / Slide

Last updated by the developer 21 Aug 2026, 23:57 UTC.

61,022
playing (measured 23 Aug 2026, 17:50 UTC)
24,846,163
lifetime visits
95%
liked (107,114 👍 / 5,215 👎)
28,056
favourites (1.1 per 1k visits)
23 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

23561,02230,628.511 August 2026 — 235 players21 August 2026 — 35,261 players21 August 2026 — 33,478 players21 August 2026 — 33,356 players21 August 2026 — 35,136 players22 August 2026 — 41,423 players22 August 2026 — 42,109 players22 August 2026 — 42,636 players22 August 2026 — 41,218 players22 August 2026 — 38,322 players22 August 2026 — 34,064 players22 August 2026 — 31,428 players22 August 2026 — 29,394 players22 August 2026 — 27,408 players22 August 2026 — 26,713 players22 August 2026 — 26,405 players22 August 2026 — 28,352 players22 August 2026 — 32,929 players22 August 2026 — 37,491 players22 August 2026 — 39,882 players22 August 2026 — 42,050 players22 August 2026 — 44,782 players22 August 2026 — 44,909 players22 August 2026 — 46,272 players22 August 2026 — 46,856 players22 August 2026 — 47,460 players22 August 2026 — 45,507 players22 August 2026 — 44,390 players22 August 2026 — 45,828 players23 August 2026 — 47,205 players23 August 2026 — 50,657 players23 August 2026 — 52,091 players23 August 2026 — 51,703 players23 August 2026 — 48,737 players23 August 2026 — 45,065 players23 August 2026 — 41,059 players23 August 2026 — 38,939 players23 August 2026 — 36,940 players23 August 2026 — 36,089 players23 August 2026 — 35,101 players23 August 2026 — 37,793 players23 August 2026 — 41,501 players23 August 2026 — 46,272 players23 August 2026 — 50,028 players23 August 2026 — 53,673 players23 August 2026 — 57,064 players23 August 2026 — 61,022 players11 August 202623 August 2026
47 measurements spanning 12 days, net +60,787. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 47
Measured (UTC)PlayersChange
23 Aug 2026, 17:5061,022+3,958
23 Aug 2026, 16:5057,064+3,391
23 Aug 2026, 15:5053,673+3,645
23 Aug 2026, 14:5050,028+3,756
23 Aug 2026, 13:5046,272+4,771
23 Aug 2026, 12:5041,501+3,708
23 Aug 2026, 11:5037,793+2,692
23 Aug 2026, 10:5035,101-988
23 Aug 2026, 09:5036,089-851
23 Aug 2026, 08:5036,940-1,999
23 Aug 2026, 07:5038,939-2,120
23 Aug 2026, 06:5041,059-4,006
23 Aug 2026, 05:5045,065-3,672
23 Aug 2026, 04:5048,737-2,966
23 Aug 2026, 03:5051,703-388
23 Aug 2026, 02:5052,091+1,434
23 Aug 2026, 01:5050,657+3,452
23 Aug 2026, 00:5047,205+1,377
22 Aug 2026, 23:5045,828+1,438
22 Aug 2026, 22:5044,390first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Floppy Truck
1,499 R$
Reventador
999 R$
T1000
799 R$
Charged
299 R$
Starter Pack
249 R$
Chunk Mover
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome611,173
Kansas Checkpoint · progression168,644
Anger Management · other119,259
Oklahoma Checkpoint · progression63,759
Heist · other57,742
Texas Checkpoint · progression29,475
FDI Most Wanted · other13,031
International Fugitive · other3,888
Hardened Criminal · other1,005
Getaway Driver · other430
High Roller · other48

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

93959415 August 2026 — 93 % liked21 August 2026 — 95 % liked21 August 2026 — 95 % liked21 August 2026 — 95 % liked21 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked23 August 2026 — 95 % liked23 August 2026 — 95 % liked23 August 2026 — 95 % liked23 August 2026 — 95 % liked23 August 2026 — 95 % liked23 August 2026 — 95 % liked23 August 2026 — 95 % liked23 August 2026 — 95 % liked23 August 2026 — 95 % liked23 August 2026 — 95 % liked23 August 2026 — 95 % liked23 August 2026 — 95 % liked23 August 2026 — 95 % liked23 August 2026 — 95 % liked23 August 2026 — 95 % liked23 August 2026 — 95 % liked23 August 2026 — 95 % liked23 August 2026 — 95 % liked15 August 202623 August 2026
47 measurements spanning 8 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 47
Measured (UTC)% likedChange
23 Aug 2026, 17:5095no change
23 Aug 2026, 16:5095no change
23 Aug 2026, 15:5095no change
23 Aug 2026, 14:5095no change
23 Aug 2026, 13:5095no change
23 Aug 2026, 12:5095no change
23 Aug 2026, 11:5095no change
23 Aug 2026, 10:5095no change
23 Aug 2026, 09:5095no change
23 Aug 2026, 08:5095no change
23 Aug 2026, 07:5095no change
23 Aug 2026, 06:5095no change
23 Aug 2026, 05:5095no change
23 Aug 2026, 04:5095no change
23 Aug 2026, 03:5095no change
23 Aug 2026, 02:5095no change
23 Aug 2026, 01:5095no change
23 Aug 2026, 00:5095no change
22 Aug 2026, 23:5095no change
22 Aug 2026, 22:5095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.