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Fastest Lifting Simulator

Fastest Lifting Simulator

A Roblox experience owned by Snack Dev.

SimulatorENsimulatorstrength trainingleaderboards

Description (written by the developer; not a statement by this register)

💪 Welcome to Fastest Lifting Simulator! 💪 ⭐ X5000 Permanent Muscle Gain! (x5000 Times Easier Than Original Lifting Simulator) 💸 Free Fast Lifter! 🔥 Lift Weights To Become Bigger & Stronger! 👑 Sell Your Muscle For Coins And Become Richer! ✨ Buy Better Weights To Upgrade Your Body! ⚡️ Alter Your Body And Turn Into A Superhuman! ⚔️ Dethrone Other Champions From The Leaderboards! 🏆 Train To Become The Strongest And Sit On The Throne! [ By @Budenys Only😊 ]

Last updated by the developer 23 Jul 2026, 16:05 UTC.

0
playing (measured 15 Aug 2026, 04:03 UTC)
450
lifetime visits
50%
liked (2 👍 / 2 👎)
1
favourites (2.2 per 1k visits)
23 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 04:030first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Stage 10 · progression1 · 0.00% win
Stage 5 · progression1 · 0.00% win
Stage 15 · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

506758.521 August 2026 — 67 % liked20 September 2026 — 50 % liked21 August 202620 September 2026
2 measurements spanning 30 days, net -17. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 47–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
20 Sept 2026, 22:0650-17
21 Aug 2026, 10:3367first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.