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NRF Event

NRF Event

A Roblox experience owned by NRF No Replacements Found.

RoleplayENfashionEDM festivalsMyanmar cultural influence

Description (written by the developer; not a statement by this register)

We're all about bold, unique fashion that stands out. This brand blends modern trends with cultural influences from Myanmar, offering designs that are both fresh and stylish. Whether you're here to shop or simply appreciate cool designs, we’ve got something for everyone. Keep an eye out for our upcoming EDM festivals in Roblox, and exclusive clothing lines like Gawli and I Wish You Were Here. There’s always something new, fresh, and exciting on the horizon! Stay tuned for exclusive releases, limited-time offers, and new collections. Let’s make fashion fun and unforgettable together! 🤩💙 Founder: htulockin Co Founder: Koko Larry Development Credits to all Designer's<3

Last updated by the developer 8 Jan 2026, 22:32 UTC.

0
playing (measured 12 Aug 2026, 06:46 UTC)
924
lifetime visits
100%
liked (2 👍 / 0 👎)
66
favourites (71.4 per 1k visits)
23 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 06:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

10000
10,000 R$
1000 robux
1,000 R$
VIP TICKET [PREORDER]
500 R$
100 robux
100 R$
50 robux
50 R$
20 robux
20 R$
10 robux donate
17 R$
5 robux
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to NRF! · welcome160 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.