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Soapbox Race Mayhem

Soapbox Race Mayhem

A Roblox experience owned by rogueunit.gg.

RacingENvehicle buildingdownhill racingcustomization

Description (written by the developer; not a statement by this register)

🏁 Welcome to Soapbox Race Mayhem! Race downhill and challenge your friends in wild, fast-paced action. Be the fastest to reach the finish line! Build the fastest (or funniest) soapbox car you can! 🏎️ Build and customize your own soapbox car 🔹 Collect keychains and unique car parts 🏅 Compete with your friends 🏆 Set the best time on the track to earn rewards ❗New tracks, car collections, and UGCs coming soon!❗

Last updated by the developer 11 Nov 2025, 23:49 UTC.

0
playing (measured 11 Aug 2026, 15:04 UTC)
7,370
lifetime visits
67%
liked (40 👍 / 20 👎)
148
favourites (20.1 per 1k visits)
23 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 15:040first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

New Racer! · welcome4,161 · 100.0% win
The pioneer! · other4,158 · 100.0% win
First Blood! · progression947 · 0.00% win
Don't be sorry, BE BETTER! · progression946 · 0.00% win
The best among us! · progression20 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

67696817 August 2026 — 69 % liked6 October 2026 — 68 % liked16 October 2026 — 67 % liked17 August 202616 October 2026
3 measurements spanning 60 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 17:0667-1
6 Oct 2026, 17:0568-1
17 Aug 2026, 15:2269first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.