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[❗BETA RELEASE] Assetto Corse: Highway Racing

[❗BETA RELEASE] Assetto Corse: Highway Racing

A Roblox experience owned by Assetto Corse Development.

RacingENhighway racingtraffic weavingbeta release

Description (written by the developer; not a statement by this register)

★∽ Assetto Corse: Highway Racing ∽★ Race down the highway at high speeds, overtake traffic, and test your driving skills. 🏎️💨 Assetto Corse: Highway Racing is a no hesi game built for highway racing. Test your skills weaving through traffic, pick from a medium selection of cars and soon motorcycles.🚦 ⚙️ Version v0.9, Beta

Last updated by the developer 18 Mar 2026, 19:43 UTC.

0
playing (measured 12 Aug 2026, 17:32 UTC)
28,604
lifetime visits
82%
liked (50 👍 / 11 👎)
188
favourites (6.6 per 1k visits)
23 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 17:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Emergency Service Vehicles
989,898 R$
Exclusive Membership
989,898 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Win A Race · progression0 · 0.00% win
Tester · other0 · 0.00% win
Welcome! · welcome0 · 0.00% win
Rich! · other0 · 0.00% win
One Hour Playtime · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

818281.516 August 2026 — 81 % liked26 August 2026 — 82 % liked5 September 2026 — 82 % liked16 August 20265 September 2026
3 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Sept 2026, 05:0482no change
26 Aug 2026, 05:0382+1
16 Aug 2026, 05:0381first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.