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Trade Tower 2

Trade Tower 2

A Roblox experience owned by Frenzy Enterprise.

SimulatorENclickersimulatorjackpot

Description (written by the developer; not a statement by this register)

⭐Welcome to Trade Tower 2! ⚠️🛠️Sadly our game was taken down, but do not worry, we are back now. updates will be bigger, and better then ever!🛠️⭐ ⭐In Trade Frenzy, your goal is to click for money, open cases, and jackpot to become the richest. ⭐This game can vary from many things. Like a clicker simulator, or a race to the leaderboards! ⭐Every player has a small chance to get a UGC item out of a case. ⚠️DISCLAIMER: None of the case bucks, or value will transfer to your account. This is in-game only!🛠️ Credits: Uvuruz: Developer NoDripMarcuss: Developer Th3BeastMare: Developer Colton (R.I.P): UI inspiration.

Last updated by the developer 26 Nov 2025, 02:53 UTC.

0
playing (measured 11 Aug 2026, 08:22 UTC)
6,458
lifetime visits
66%
liked (23 👍 / 12 👎)
44
favourites (6.8 per 1k visits)
24 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OP Auto Clicker
500 R$
2x Cases
500 R$
Auto Case
250 R$
Trade+
250 R$
50% More Clicks
220 R$
Offline Earnings
210 R$
Instant Open
200 R$
VIP
190 R$
2x Tix
160 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

66686717 August 2026 — 68 % liked26 October 2026 — 66 % liked17 August 202626 October 2026
2 measurements spanning 70 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 20:0466-2
17 Aug 2026, 17:3768first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.