Princess Tycoon - 2 Player
A Roblox experience owned by awesome tycoons......
TycoonEN2 PlayerPrincessTycoon
Princess Tycoon - 2 Player is a Roblox experience in the tycoon genre, created on 2025-04-24. The game has recorded 2,832,604 lifetime visits and 718,720 favorites. Currently, zero users are playing. The title holds a 91% like percentage based on user ratings.
Description (written by the developer; not a statement by this register)
🎀 Welcome to Princess Tycoon - 2 Player! 🎀 🎉 Your progress saves! Leave and come back anytime to keep building your magical tycoon! 😊 👑 Team up with a friend to become your favorite dazzling princesses and build the ultimate royal kingdom! Unlock fabulous exclusive items, fun princess powers, and so much more! ⚠️ Heads up! This game might lag on older devices. Make a VIP server for only 10 ROBUX to enjoy a smoother experience! ✨ Group Perks: Get free money, a speed boost, and claim treasure chests! Join here! - https://www.roblox.com/groups/34694237 💎 Premium Perks: Extra speed, extra jump, and exclusive chat tags! [TAGS]: 2 Player Princess Tycoon, Princess Game, Royal Tycoon, 2 Player, Castle Tycoon, Magical Hangout, Robux
Last updated by the developer 9 Aug 2025, 02:43 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:19 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.