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Banana Peel Tower

Banana Peel Tower

A Roblox experience owned by Zaps Games.

Tower defenseENtower defensetroll gameslap mechanic

Banana Peel Tower is a tower-defense experience created on 2025-04-24. It has recorded 10,912,581 lifetime visits and 12,109 favorites. The game holds a 91% like percentage. Currently, zero users are playing. The description references inspiration from other titles and mentions permanent gamepasses.

Description (written by the developer; not a statement by this register)

Welcome to Troll Players Tower 2 or Banana Peel Tower! 🍌 Can you run from the players with banana peels or defeat them and beat the tower? 🏆 Get to the end of the tower for Winners slap and more rewards! 🖐️🔥 Lets see if you can break the tower down! Thumbs up for updates! 👍 Thanks for playing and Gamepasses are permanent. ❤️ inspired by troll is a pinning tower 2 and 1 (rabbit_cotten) I really like there game and check it out its better than this one! if you have issues or bugs comment on wall or join the community server Group: https://www.roblox.com/communities/33798992

Last updated by the developer 2 Jan 2026, 11:51 UTC.

0
playing (measured 10 Aug 2026, 14:00 UTC)
10,912,581
lifetime visits
91%
liked (21,465 👍 / 2,061 👎)
12,105
favourites (1.1 per 1k visits)
24 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Unlock All Slaps
999 R$
HD Admin 🛠️
799 R$
Laser ⚡
499 R$
Rainbow Carpet 🌈
299 R$
VIP
299 R$
Phantom Slap
249 R$
Slap Glove ✋
199 R$
Zap Slap
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome5,880,779 · 0.00% win
Troller · other2,086,201 · 0.00% win
Congratulations! · other564,451 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9113 August 2026 — 91 % liked2 September 2026 — 91 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:4791no change
13 Aug 2026, 19:4591first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.