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💥DigField! (BETA)

💥DigField! (BETA)

A Roblox experience owned by Black Hole GROUP!.

SimulatorENtreasure huntingbase buildingplayer raiding

Description (written by the developer; not a statement by this register)

This is an experience where you can dig with shovels to find treasures, sell them for money and buy whatever you want to build, or new shovels, raiding tools, explosives, and much more! ✅YOUR DATA SAVES! Just make sure to pick up your buildables and sell the sellables before leaving. ⛏Dig deeper to find better valuables! 💰Sell your finds for cash! 🛒Buy new shovels or building items! 🔨Make your own base! 😈Raid other players! Tags: build, base, raid, raids, dig, digging, fun, explosives, base, sell, mine, treasure, shovels, economy, cash, money, troll, boom

Last updated by the developer 27 Feb 2026, 16:08 UTC.

0
playing (measured 10 Aug 2026, 19:53 UTC)
11,564
lifetime visits
90%
liked (26 👍 / 3 👎)
16
favourites (1.4 per 1k visits)
24 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:530first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome8,822 · 100.0% win
Tester · other8,815 · 100.0% win
Witness Map Regeneration · other0 · 0.00% win
A Space Rock · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

899089.516 August 2026 — 89 % liked5 September 2026 — 89 % liked5 October 2026 — 90 % liked16 August 20265 October 2026
3 measurements spanning 50 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 22:2390+1
5 Sept 2026, 21:5289no change
16 Aug 2026, 21:5189first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.