[2X EXP] Conquer Quest
A Roblox experience owned by ccrob Studio.
Description (written by the developer; not a statement by this register)
🗡️ "I CAME, I SAW, I CONQUERED" -- Julius Caesar 🗣️ 4+ Seasons of planned Main Story, 40+ Maps! 🌍Battle through realm & dungeons with friends to slay the boss that awaits! ✨Level up, acquire tons of loot and upgrade the item you get to become powerful and face stronger enemies! 🆚Weekly Boss Raid Rotation at Monday 00:00! 🎉Enter code "R3lease" for 1000 gems. ⏫Control: Q = Dash Z = Hoverboard (Unlock at 100 Level) Left Shift = Sprint Ctrl = Shift Lock ⭐Join https://www.roblox.com/groups/13508058/ccrob-Studio#!/about to get newest updates of the game. 🔨Shut Down = Update Conquer Quest is a solo project made by me, so thank you for understanding if you run into any occasional bug. You might also notice lag or performance issues when your character dies. I don’t recommend skipping the loading screen, as it may cause glitches that affect gameplay. Support PC and Mobile | UI v4.0 Version: 1.62 Alpha
Last updated by the developer 26 Aug 2026, 12:15 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 30 Aug 2026, 02:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.