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Cave Crawlers 🔦

Cave Crawlers 🔦

A Roblox experience owned by Cave Creations.

AdventureENrescuecavehorror

Cave Crawlers 🔦 is an adventure experience created on 2025-04-25. It has 33,694,612 lifetime visits, 68,060 favorites, and a 55% like percentage. Currently, 32 users are playing.

Description (written by the developer; not a statement by this register)

Welcome to Cave Crawlers 🔦 THERE'S BEEN A CAVE EMERGENCY ⚠️ A BUNCH OF KIDS GOT TRAPPED INSIDE 😱 GO DOWN THERE AND SAVE THEM BEFORE IT'S TOO LATE! 🚨

Last updated by the developer 2 Apr 2026, 18:46 UTC.

32
playing (measured 10 Aug 2026, 18:07 UTC)
33,694,612
lifetime visits
55%
liked (6,942 👍 / 5,732 👎)
68,734
favourites (2.0 per 1k visits)
25 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:0747first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome19,607,374 · 100.0% win
100m · progression12,475,148 · 100.0% win
Close Call · other6,511,478 · 0.00% win
Escape · progression394,304 · 9.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5523 August 2026 — 55 % liked2 September 2026 — 55 % liked12 September 2026 — 55 % liked22 September 2026 — 55 % liked2 October 2026 — 55 % liked12 October 2026 — 55 % liked22 October 2026 — 55 % liked1 November 2026 — 55 % liked23 August 20261 November 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 54–56 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 15:3655no change
22 Oct 2026, 15:3355no change
12 Oct 2026, 15:3255no change
2 Oct 2026, 15:3055no change
22 Sept 2026, 15:2355no change
12 Sept 2026, 15:2255no change
2 Sept 2026, 15:1955no change
23 Aug 2026, 15:0755first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.