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Unbelievable Tower

Unbelievable Tower

A Roblox experience owned by 나재교.

ObbyENobstacle coursetrap avoidancebadge collection

Unbelievable Tower is an obby experience created on 2025-04-26. It has recorded 18,137,668 lifetime visits and 14,691 favorites. Currently, 239 users are playing. The game holds a 46% like percentage. The description notes traps and item collection mechanics associated with badge acquisition.

Description (written by the developer; not a statement by this register)

Be careful not to fall into numerous traps and collect items by collecting all badges!

Last updated by the developer 3 Aug 2026, 10:36 UTC.

17
playing (measured 21 Aug 2026, 20:54 UTC)
18,416,298
lifetime visits
46%
liked (2,548 👍 / 3,005 👎)
15,250
favourites (0.8 per 1k visits)
26 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

171377710 August 2026 — 137 players21 August 2026 — 17 players10 August 202621 August 2026
2 measurements spanning 11 days, net -120. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5417-120
10 Aug 2026, 15:08137first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

어드민
1,499 R$
499 R$
점프 코일
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Now let's start · welcome6,938,205 · 58.8% win
Tasty · other1,944,414 · 15.4% win
Victim · other748,807 · 8.1% win
Non-tester tester · other677,240 · 0.00% win
Verify version · other424,617 · 3.1% win
Darwin Award · other177,286 · 2.4% win
It's over or · progression37,747 · 1.2% win
Shop Owner · other19,537 · 0.50% win
Demo · other5,055 · 0.80% win
Landing technique · other2,433 · 0.10% win
Developer Space · other744 · 0.00% win
Space Exploration · other313 · 0.00% win
Badge Collector · collection22 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

4613 August 2026 — 46 % liked21 August 2026 — 46 % liked23 August 2026 — 46 % liked13 August 202623 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 45–47 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 17:0546no change
21 Aug 2026, 20:5446no change
13 Aug 2026, 17:0446first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.