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Walk on a button and get rich

Walk on a button and get rich

A Roblox experience owned by BlackHole Studio!.

TycoonENincrementalclickerstat-boost

Walk on a button and get rich is a tycoon experience created on 2025-04-26. It has 1,114,058 lifetime visits, 2,313 favorites, and a 77% like percentage. Currently, 3 users are playing. The game features mechanics for gaining money, lightning, hearts, and diamonds to boost stats and unlock upgrades.

Description (written by the developer; not a statement by this register)

💵 Gain money. 👟 You start with 35 walk speed. ⚡ lightning, you gain more lightning every time u earn stats and this will give u a boost on all your stats. ❤ Hearts, you gain hearts over time, the more lightning u have the more hearts u gain. These hearts will give you a stats multiplier to help you on your rebuild! 💎 You gain a diamond every second, with these u can get unique upgrades. 🌟 Level up to show ur dominance! 🏆 Compete to be the best! 🎁 Join our group for +10 more walkspeed and a chat tag. -> https://www.roblox.com/communities/6929036/BlackHole-Studio#!/about 📘 Credits Q_Qox - scripting TCGTrinity - scripting xSenpaiixYT - building

Last updated by the developer 9 Aug 2026, 08:43 UTC.

3
playing (measured 10 Aug 2026, 15:05 UTC)
1,114,058
lifetime visits
77%
liked (592 👍 / 177 👎)
2,323
favourites (2.1 per 1k visits)
26 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:054first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MVP
800 R$
VIP
400 R$
x2 Charms!
400 R$
x2 Hearts!
250 R$
x2 Diamonds!
250 R$
x2 Luck!
250 R$
x2 XP!
250 R$
x2 Lightning!
100 R$
x2 Cash!
50 R$
x2 Speed!
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome487,345 · 100.0% win
Multiplier · other429,285 · 100.0% win
Rebirth · progression299,591 · 97.5% win
Ultra Rebirth · progression184,804 · 72.7% win
Mega Rebirth · progression141,661 · 60.3% win
Prestige · progression80,392 · 39.5% win
Ultra Prestige · progression28,790 · 14.7% win
Mega Prestige · progression3,181 · 2.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7714 August 2026 — 77 % liked24 August 2026 — 77 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 14:3877no change
14 Aug 2026, 14:3877first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.