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[New] +1 Burger Every Second🍔💪 [Updated]

[New] +1 Burger Every Second🍔💪 [Updated]

A Roblox experience owned by Obby's Studio..

TycoonENincrementalclickerpet collection

Description (written by the developer; not a statement by this register)

👍 NEW CODE AT 100 LIKES! Welcome to +1 Burger Every Second 🍔💪 🔔UPDATES EVERY SATURDAY 🔔 🍔 Click to earn burgers 🌍 Get the tallest tower 🧟 Buy new burger ingredients for faster income 🐾 Hatch & Collect Pets to become even stronger 👍 Like + Favorite + Follow for more Updates! 👍 🤑 Join Our Group for Free Auto hatch, Codes & Rewards

Last updated by the developer 19 Jun 2026, 19:15 UTC.

0
playing (measured 12 Aug 2026, 11:48 UTC)
1,241
lifetime visits
61%
liked (14 👍 / 9 👎)
22
favourites (17.7 per 1k visits)
26 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 11:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultra Lucky
899 R$
+8 Pet Equip
799 R$
x2 Rebirths
599 R$
Triple Hatch
449 R$
x2 Burgers
399 R$
+4 Pet Equip
349 R$
+300 Pet Storage
319 R$
x2 Build Speed
299 R$
VIP
249 R$
Auto Rebirth
219 R$
Super Lucky
199 R$
+50 Pet Storage
99 R$
+1 Pet Equip
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome895 · 0.00% win
Unlocked Molten Burger · collection211 · 0.00% win
Unlocked Hamburger · collection131 · 0.00% win
Unlocked Vegan Burger · collection37 · 0.00% win
Unlocked Cheese Burger · collection6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.