[UPD]The Static Backrooms
A Roblox experience owned by Davi’s Developments.
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Description (written by the developer; not a statement by this register)
You wake up alone in the endless yellow halls , with no idea how you got there ❓. The lights flicker, the air feels heavy… and something is watching you. Run, hide, and solve puzzles as you try to escape the nightmare 🏃♂️! But be careful — the deeper you go, the darker it gets… and the monsters are getting closer. Will you survive, or vanish forever into the void? ⚠️This game is in alpha so expect lots of bugs and everything you see to change in future updates Supported on Mobile and PC !
Last updated by the developer 2 Nov 2025, 11:10 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 26 Aug 2026, 05:52 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.