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Brainrot Tycoon [2 Player] [FREE]

Brainrot Tycoon [2 Player] [FREE]

A Roblox experience owned by Tycoony Studios.

TycoonENItalian Brainrot2 PlayerTycoon

Brainrot Tycoon [2 Player] [FREE] is a tycoon experience created on 2025-04-26. It has recorded 11,350,730 lifetime visits and 1,143,338 favorites. Currently, six users are playing. The title holds a 93% like percentage. The description references Italian brainrot themes and two-player mechanics.

Description (written by the developer; not a statement by this register)

⭐Welcome to the Italian Brainrot Tycoon, 2 Player Tycoon🎉 💪 Play 15 minutes for free stuff 💪 If you are having fun make sure to invite your friends! ✅ Create a free vip server! 🌟 ⭐️ Your game is automatically saved ⭐️ Thanks For Playing! ❤️ Tags: Tycoon, Tung Tung, Tung, Tralalao tralala, bombidillio crocidillo, Italian Brainrot, Brainrot, Tralalero Tralala, Bombardino Crocodillo, Fighting, Fun, Addicting, 2025, 2 Player Tycoon, Tung Tung Tung Sahur, Trolling, Steal a Brainrot

Last updated by the developer 19 Dec 2025, 19:45 UTC.

6
playing (measured 10 Aug 2026, 15:50 UTC)
11,350,730
lifetime visits
93%
liked (5,644 👍 / 457 👎)
1,148,319
favourites (101.2 per 1k visits)
26 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:505first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

infinite cash
5,000 R$
Golden Upgrader 2
300 R$
X2 Cash
299 R$
auto collect
299 R$
golden upgrader
200 R$
Vip
199 R$
golden dropper
149 R$
Fireball pack
129 R$
All gear!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome6,562,521 · 100.0% win
Floor 23,058,766 · 100.0% win
Floor 3 · progression1,831,591 · 93.5% win
Floor 4 · progression1,304,295 · 67.0% win
Floor 5 · progression861,034 · 46.1% win
Floor 6 · progression685,513 · 39.1% win
Floor 7 · progression357,847 · 20.9% win
LAST FLOOR · progression275,206 · 16.8% win
You win [W] · progression240,415 · 14.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9313 August 2026 — 93 % liked23 August 2026 — 93 % liked2 September 2026 — 93 % liked12 September 2026 — 93 % liked22 September 2026 — 93 % liked2 October 2026 — 93 % liked12 October 2026 — 93 % liked22 October 2026 — 93 % liked1 November 2026 — 93 % liked13 August 20261 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 19:5293no change
22 Oct 2026, 19:4793no change
12 Oct 2026, 19:3793no change
2 Oct 2026, 19:3593no change
22 Sept 2026, 19:3493no change
12 Sept 2026, 19:3393no change
2 Sept 2026, 19:3293no change
23 Aug 2026, 19:3193no change
13 Aug 2026, 19:3093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.