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Fishing

Fishing

A Roblox experience owned by Finshing TEAM.

SimulatorFRsimulationcollectionupgrade

Description (written by the developer; not a statement by this register)

🎣 Bienvenue dans FISHING – L’aventure ultime de pêche sur Roblox ! 🌊 Prépare ta canne, choisis ton appât, et pars à la découverte des plus beaux coins de pêche du monde ! Attrape des poissons rares, améliore ton équipement, et deviens le meilleur pêcheur du serveur ! 🐟 Fonctionnalités principales : 🌅 Explore de magnifiques îles et lacs secrets 🐠 Collectionne des centaines d’espèces de poissons uniques ⚙️ Améliore ta canne à pêche et ton bateau 💰 Vends tes prises pour gagner des pièces et débloquer de nouvelles zones 👕 Personnalise ton personnage et montre ton style au bord de l’eau 💬 Rejoins nos communautés pour les codes, les événements spéciaux et les mises à jour exclusives ! Prends ta canne, le soleil se couche… les plus gros poissons t’attendent ! 🌅🎣

Last updated by the developer 9 Jul 2026, 07:15 UTC.

0
playing (measured 12 Aug 2026, 05:01 UTC)
3,603
lifetime visits
79%
liked (97 👍 / 26 👎)
31
favourites (8.6 per 1k visits)
26 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 05:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

PETS personnaliser
35 R$
Nom personnalisé
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME · welcome59 · 0.00% win
SECRET · secret2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.