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Tung Tung Tung Sahur Exe Obby (Alpha)

Tung Tung Tung Sahur Exe Obby (Alpha)

A Roblox experience owned by GGN Team.

ObbyENhorrorspeedrunmeme

Description (written by the developer; not a statement by this register)

Can you outrun Tum Tum Tum Sahur Exe? In this chaotic and terrifying obby, you must jump, dodge, and sprint through deadly traps before Sahur.EXE catches up. Use special gear like speed boots, jump enhancers, shockers, and the legendary bat to survive longer and push others out of your way! 💥 Fast-paced round ⚠️ Deadly red zones 🧠 Quick reflexes required 🎮 Can you reach the end before he gets you? 💎 Premium Benefits now available! Roblox Premium users get exclusive bonuses and gear inside the game — thank you for supporting us! 🛠️ This game was made just for fun in 3 days! 💙 If you enjoyed playing, we’d be super grateful if you leave a like — it helps us a lot! Support email: support@ggnteam.dev #TumTumTumSahur #Sahur

Last updated by the developer 11 Sept 2025, 15:48 UTC.

0
playing (measured 18 Aug 2026, 19:34 UTC)
12,985
lifetime visits
49%
liked (17 👍 / 18 👎)
340
favourites (26.2 per 1k visits)
26 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 19:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Sahur's Bat
699 R$
Jump Boots
299 R$
Speed Boots
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined! · welcome6,570 · 0.00% win
3 Minutes! · progression33 · 0.00% win
First Place · other5 · 0.00% win
Third Place · other5 · 0.00% win
Second Place · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.