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Military Base Wars

Military Base Wars

A Roblox experience owned by Thedonchito Foundations.

ShooterENmilitaryvehicle combatteam-based

Description (written by the developer; not a statement by this register)

This is a fighting game with no grind in it so you you only spend days to get good not to spend days just getting a simple car America realizes that the thedonchito group has oil and they want to take it ofc because they need gasoline to fuel daily american needs This game allows you to: :Kill other players with weapons like RPGs, ARs, and much more. :Lots of action and strategy. :Can go to the enemy by Boat. :Can go to the enemy by tanks, helicopters, and airplanes. :Can go to the enemy by Underground. :Work with your team and kill the other team. :All vehicles are free so you don't need to grind to get one. :Look into cameras to always find where the enemy is. This game has much features that other games DO NOT have. Have fun! HD admin could never beat this game You can also change your team too. Inspired by War simulator and 2 player secret hideout tycoon.

Last updated by the developer 23 Oct 2025, 23:14 UTC.

0
playing (measured 14 Aug 2026, 19:00 UTC)
552
lifetime visits
100%
liked (6 👍 / 0 👎)
2
favourites (3.6 per 1k visits)
27 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 19:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Building Blocks
400 R$
Weapon wall
299 R$
VIP
150 R$
Magic carpet
120 R$
minigun
120 R$
Airstrike
120 R$
Boombox
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You joined our new game! · welcome112 · 0.00% win
High Stepper · progression5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.