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Like a Legend ~Rebirth Arrange~

Like a Legend ~Rebirth Arrange~

A Roblox experience owned by clank tank.

Fighting & PvPENfightingYakuzarecreation

Description (written by the developer; not a statement by this register)

A game made from spite after being thrown out of one of the few places I cared about. Fine. I'll just make it myself, then. Assets like animations and effects are not spoofed or stolen, instead recreated lovingly by hand, frame by frame. Every animation and visual effect ingame is created by myself unless stated otherwise. Expect jank. This is a less polished experience. Crush and strike at your own discretion. AI moderation has my tongue in this description, so... one or two of these things are just so I don't get shot. It would have been true a month ago, but I've been thrown out for it, so I might as well make them NOT wrong. You'll understand, right? majima thug/saejima animations provided by deniskb CONSOLE CONTROLS: jimmy. goodbye jimmy.

Last updated by the developer 11 Aug 2026, 02:28 UTC.

0
playing (measured 14 Aug 2026, 00:08 UTC)
4,789
lifetime visits
61%
liked (54 👍 / 35 👎)
95
favourites (19.8 per 1k visits)
27 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 00:080first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

6117 August 2026 — 61 % liked27 August 2026 — 61 % liked17 August 202627 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–62 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 23:4761no change
17 Aug 2026, 23:4661first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.