Scavenge Ore! ⛏️
A Roblox experience owned by SoapySoapy Games.
SimulatorENminingcraftingprogression
Description (written by the developer; not a statement by this register)
Welcome scavengers! Grab your tool and mine objects to discover rare materials, then craft powerful relics with your findings! Upgrade your tool and storage, discover new materials and regions, and try to become the most powerful explorer! ⚒️ Tired of clicking? Activate AUTO-SWING in your settings! How to play: ⛏️ Mine objects with your tool! 💎 Discover materials, then use them to craft relics or sell for cash! 💰 Upgrade your tool and storage to become stronger! 🌎 Unlock new regions with more materials/relics to discover! Enjoyed playing? Remember to like👍 and favorite⭐ for more updates! If you experience any issues while playing/would like to recommend balance changes, please join our group/discord and let me know, thanks! All feedback is good feedback!
Last updated by the developer 9 Aug 2026, 06:37 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 02:32 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 01:31 | 72 | no change |
| 15 Aug 2026, 01:15 | 72 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.