Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Scavenge Ore! ⛏️

Scavenge Ore! ⛏️

A Roblox experience owned by SoapySoapy Games.

SimulatorENminingcraftingprogression

Description (written by the developer; not a statement by this register)

Welcome scavengers! Grab your tool and mine objects to discover rare materials, then craft powerful relics with your findings! Upgrade your tool and storage, discover new materials and regions, and try to become the most powerful explorer! ⚒️ Tired of clicking? Activate AUTO-SWING in your settings! How to play: ⛏️ Mine objects with your tool! 💎 Discover materials, then use them to craft relics or sell for cash! 💰 Upgrade your tool and storage to become stronger! 🌎 Unlock new regions with more materials/relics to discover! Enjoyed playing? Remember to like👍 and favorite⭐ for more updates! If you experience any issues while playing/would like to recommend balance changes, please join our group/discord and let me know, thanks! All feedback is good feedback!

Last updated by the developer 9 Aug 2026, 06:37 UTC.

0
playing (measured 11 Aug 2026, 02:32 UTC)
296,173
lifetime visits
72%
liked (826 👍 / 319 👎)
2,069
favourites (7.0 per 1k visits)
28 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:320first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Craft a relic! · collection140,374 · 100.0% win
Discover a "Rare" material! · collection116,399 · 100.0% win
Discover an "Ultra Rare" Material! · collection99,457 · 100.0% win
Discover a "Legendary" Material! · collection87,673 · 100.0% win
Discover a "Fabled" Material! · collection73,409 · 0.00% win
Discover an "Eternal" Material! · collection5,119 · 0.00% win
Craft an "Eternal" relic! · collection2,338 · 0.00% win
Earn a "Special" Relic! · collection1,798 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7215 August 2026 — 72 % liked25 August 2026 — 72 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 01:3172no change
15 Aug 2026, 01:1572first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.