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Endless Horde

Endless Horde

A Roblox experience owned by Mortal Games | Fun.

Tower defenseENTower DefenseRogueliteZombie Survival

Endless Horde is a tower-defense experience created on 2025-04-28. It has accumulated 14,691,263 lifetime visits and 61,335 favorites. Currently, 32 users are playing. The game holds a 94% like percentage. It is categorized under the tower-defense genre.

Description (written by the developer; not a statement by this register)

🔥Welcome to Endless Horde ! A Casual Roguelite Tower Defense! This game will be updated every week! Codes: Release How to play: 💪Level up to increase all skill damage! ⬆️Upgrade skills to unlock new ability cards! 🔫Easily obtain powerful guns and pets ⚔️Take on new levels,select cards, kill zombies, and defend the base! Game inspired by bang bang survivors Tags:TD , Tower Defense , Rogue , Strategy , Survival , Card , Zombie , Build , Shoot , Evolution , Simulator , Zombie Horde Mode

Last updated by the developer 6 May 2026, 07:24 UTC.

32
playing (measured 10 Aug 2026, 15:48 UTC)
14,691,263
lifetime visits
94%
liked (42,568 👍 / 2,889 👎)
61,634
favourites (4.2 per 1k visits)
28 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:4841first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$
Double EXP
279 R$
Double Coin
279 R$
Extra All Storage
179 R$
Extra Gun Storage
99 R$
Extra Charm Storage
99 R$
Extra Pet Storage
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Endless Horde · welcome2,627,593 · 71.8% win
Desert Oasis · other609,735 · 4.1% win
Desert · other179,430 · 1.5% win
Desert Haven · other85,355 · 1.0% win
Desert Sanctum · other44,892 · 0.50% win
Forest · other21,805 · 0.20% win
Altar · other9,146 · 0.20% win
Alien Base · other1,302 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9413 August 2026 — 94 % liked23 August 2026 — 94 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 18:0094no change
13 Aug 2026, 17:5394first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.