[UPD] LIFT WEIGHTS
A Roblox experience owned by ONLY CHADS!.
SimulatorENbodybuildingpet collectionPVP
[UPD] LIFT WEIGHTS is a simulator experience created on 2025-04-28. It has recorded 912,275 lifetime visits and 3,007 favorites. The title maintains a 98% like percentage. Currently, zero users are playing the game. The description highlights mechanics involving weightlifting, pet adoption, and player versus player combat within a physics-defying environment.
Description (written by the developer; not a statement by this register)
You didn’t ask to curl a cement truck or squat a volcano, but here you are. The laws of nature are irrelevant. All that matters is mass. From scrawny newbie to mythic meat tower, your journey begins. Wreck fools, collect unreasonably powerful animals, and flex until your spine files for divorce. 💪 Start with toothpicks for arms 🐕 Adopt cursed pets that boost your gains ⚔️ Toss rivals like ragdolls in brutal PVP 🌋 Unlock areas where logic goes to die 📊 Hit PRs so hard your monitor files a bug report 🧠 Forget physics. Embrace hypertrophy. No reps. No rest. Just ridiculousness. Get in. Get huge. Break the game.
Last updated by the developer 5 Jun 2025, 02:38 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:34 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 18:21 | 98 | no change |
| 14 Aug 2026, 16:18 | 98 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.