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VS Fashion Show 2005

VS Fashion Show 2005

A Roblox experience owned by Glam Stars Modeling.

RoleplayENfashion runwayroleplay2005 nostalgia

VS Fashion Show 2005 is a roleplay experience created on 2025-04-28. It has 1,800,695 lifetime visits and 12,537 favorites. Currently, 35 players are active. The experience holds an 86% like percentage. The description notes it is a beta version inspired by a 2005 fashion show, featuring ranking systems and staff-controlled stages.

Description (written by the developer; not a statement by this register)

👋 Welcome to the "VS" Fashion Show (2005) - Experience, here all fans of the fashion world and especially of the brand can enjoy a map inspired by the iconic 2005 Fashion Show. 💝 Please keep in mind that this is a beta version and not official, there may be bugs and missing elements, so give us suggestions and like if you enjoy! ❓ FAQ: > How can I rank up? - FOR EVERY 1000 MODEL LEVELS YOU CAN REQUEST A VERIFICATION SESSION FOR THE NEXT RANK! (or save time and buy them with gamepass + receive more benefits). > How can I control the stage and host shows? - ONLY STAFF AND HOSTER GAMEPASS BUYERS HAVE AUTHORITY TO HOST SHOWS, CONTROL LIGHTS, SOUNDS + USE ADVANCED COMMANDS. 🏷️ TAGS: fashion, show, runway, star, vs, victoria's, secret, angel, top, super, uber, model, gisele bundchen, adriana lima, pose, catwalk, horsewalk, diva, glamour, glitter, heels, dress, impress, fame, atelier, makeup, brazil;

Last updated by the developer 8 Aug 2026, 03:32 UTC.

35
playing (measured 10 Aug 2026, 17:33 UTC)
1,800,695
lifetime visits
86%
liked (2,356 👍 / 376 👎)
13,172
favourites (7.3 per 1k visits)
28 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:3350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fashion Show Hoster
1,000 R$
Ubermodel
800 R$
Elite Model
600 R$
VIP
500 R$
Supermodel
450 R$
Top Model
300 R$
Increase Team Limit
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME GLAM STAR! · welcome726,920 · 100.0% win
YOU FOUND OUR ELEVATOR! · secret28,211 · 0.00% win
YOU MEET THE CREATOR! · progression24,303 · 9.9% win
JOINING THE TEAM · welcome2,819 · 0.50% win
PROFESSIONAL MODEL · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 3 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked3 September 2026 — 86 % liked13 September 2026 — 86 % liked23 September 2026 — 86 % liked3 October 2026 — 86 % liked14 August 20263 October 2026
6 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Oct 2026, 13:1786no change
23 Sept 2026, 13:1686no change
13 Sept 2026, 13:0586no change
3 Sept 2026, 13:0486no change
24 Aug 2026, 10:4686no change
14 Aug 2026, 10:4586first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.