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[BACK] untitled cave diving

[BACK] untitled cave diving

A Roblox experience owned by ZUY Studios.

ObbyENcave explorationphysics-based movementobby/obstacle course

Description (written by the developer; not a statement by this register)

[UPD V1.3] BACK UP! welcome to "untitled cave diving". slide through narrow and tight spaces and explore lots of different caves. don't forget to leave a thumbs up and favourite the game! ⚠️more info: sometimes you have to go in holes backwards or sideways to make it through just experiment! CONTROLS: = Left Control - Crawl ⚠️DISCLAIMER: Any use of exploits will result in a ban. 🔍 Tags / Keywords: cave, spelunking, crawl, tight tunnels, obstacle course, physics game, push game, funny moments, mobile, Xbox, console support, shiftlock, challenge, escape, multiplayer, caves, afk support, climbing, backwards crawling, sideways movement, realistic cave sim, Roblox funny, obby, V1.0

Last updated by the developer 7 May 2025, 04:26 UTC.

0
playing (measured 13 Aug 2026, 23:01 UTC)
4,121
lifetime visits
74%
liked (14 👍 / 5 👎)
28
favourites (6.8 per 1k visits)
28 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 23:010first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome3,236 · 0.00% win
Beginnings! · welcome2,744 · 0.00% win
KENNETH??? · secret589 · 0.00% win
ICE LORD?!? · progression186 · 0.00% win
DEEEEEP · progression59 · 0.00% win
the backrooms? · secret3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.