[💰 SALE] SQUID GAME
A Roblox experience owned by Great Beyond Games.
ShooterENsquid gameteam combatshooter
SQUID GAME is a shooter experience created on 2025-04-29. It has 1,303,801 lifetime visits and 166,144 favorites. The game holds a 61% like percentage. Currently, zero users are playing. The description highlights a Guards versus Players mode inspired by Squid Game, featuring unique weapons and team selection mechanics.
Description (written by the developer; not a statement by this register)
💰Everything on SALE! 💥 Guards vs Players, inspired by the intensity of Squid Game in the red light green light map. This is the ultimate showdown of power and survival. Survive the longest and buy newer and stronger weapons to defeat the enemy. 👑FRONTMAN - Lead the guards and turn the tide of the battle! 🛡️ GUARDS – Heavily armed, eliminate the oncoming threat of rebellious players! 🔵PLAYERS – Take down the guards and gain new weapons to overpower the system! 🛠️ Features: 👥 Choose your team and respawn into battle 💥 Eliminate other players 🛡️ Guards vs Players – each with unique weapons 🔫 Progress to unlock powerful gear (coming soon..) 🗺️ More maps, roles, and objectives coming soon! 🚧 Game in early access – expect updates! Tags: squid game, gun game, team vs team, guard game, player vs guard, pvp, shooter, survival, tactical, arena, action, dystopian, roleplay, roblox squid game, respawn, team combat, mingle, red light green light v. 1.0.0 Inspired by Squid Game
Last updated by the developer 20 Jan 2026, 08:32 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 07:20 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.