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Voxel Warfare

Voxel Warfare

A Roblox experience owned by manbou.

ShooterENvoxelshooternaval-combat

Voxel Warfare is a shooter experience created on 2025-04-29. It currently has 1,255 players, 24,464,404 lifetime visits, a 76% like percentage, and 32,736 favorites.

Description (written by the developer; not a statement by this register)

All out voxel-based warfare! [ This isn't mentioned anywhere in-game yet, but you cannot earn coins if you have more than 200,000. Purchases and Group Join rewards can go above this limit! ] Originally inspired by Doomspire, Pilfering Pirates, and Galleons, although these days its looking more and more like Ace of Spades. I'm not interested in acquisitions. I love making this game. Sorry if I'm slow with updates. I'm employed :sob: Previously named Doom Galleons, Ship Wars, and Sea Wars. Some images from pngtree and vecteezy

Last updated by the developer 19 Jul 2026, 18:05 UTC.

834
playing (measured 25 Aug 2026, 17:50 UTC)
25,362,731
lifetime visits
75%
liked (10,098 👍 / 3,300 👎)
34,355
favourites (1.4 per 1k visits)
29 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3461,7411,043.583410 August 202625 August 2026
95 measurements spanning 15 days, net +488. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 137–1,950 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 95
Measured (UTC)PlayersChange
25 Aug 2026, 17:50834+34
25 Aug 2026, 16:50800-25
25 Aug 2026, 15:50825-150
25 Aug 2026, 14:50975-151
25 Aug 2026, 13:501,126-83
25 Aug 2026, 12:501,209+141
25 Aug 2026, 11:501,068+157
25 Aug 2026, 10:50911+76
25 Aug 2026, 09:50835+65
25 Aug 2026, 08:50770+101
25 Aug 2026, 07:50669+32
25 Aug 2026, 06:50637-55
25 Aug 2026, 05:50692-20
25 Aug 2026, 04:50712-138
25 Aug 2026, 03:50850-13
25 Aug 2026, 02:50863-94
25 Aug 2026, 01:50957+71
25 Aug 2026, 00:50886+136
24 Aug 2026, 23:50750+19
24 Aug 2026, 22:50731first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Thanks For Playing! · welcome6,739,382 · 100.0% win
Fighter I · other2,446,615 · 63.8% win
Demolisher I · progression2,366,529 · 67.1% win
Slayer I · progression2,182,782 · 58.5% win
Rampager I · other2,059,253 · 55.2% win
Demolisher II · other1,618,930 · 48.4% win
Fighter II · progression1,572,232 · 42.4% win
Despawner I · other1,544,883 · 44.9% win
Fighter III · progression853,878 · 23.5% win
Demolisher III · progression777,028 · 25.5% win
Rampager II · other724,595 · 21.7% win
Slayer II · progression685,572 · 20.3% win
Despawner II · other411,788 · 14.7% win
Demolisher IV · progression381,011 · 13.0% win
Rampager III · progression373,906 · 11.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

757675.513 August 202625 August 2026
95 measurements spanning 12 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–76 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 95
Measured (UTC)% likedChange
25 Aug 2026, 17:5075no change
25 Aug 2026, 16:5075no change
25 Aug 2026, 15:5075no change
25 Aug 2026, 14:5075no change
25 Aug 2026, 13:5075no change
25 Aug 2026, 12:5075no change
25 Aug 2026, 11:5075no change
25 Aug 2026, 10:5075no change
25 Aug 2026, 09:5075no change
25 Aug 2026, 08:5075no change
25 Aug 2026, 07:5075no change
25 Aug 2026, 06:5075no change
25 Aug 2026, 05:5075no change
25 Aug 2026, 04:5075no change
25 Aug 2026, 03:5075no change
25 Aug 2026, 02:5075no change
25 Aug 2026, 01:5075no change
25 Aug 2026, 00:5075no change
24 Aug 2026, 23:5075no change
24 Aug 2026, 22:5075first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.