[๐ฅUPD] โ๏ธ 1 Gorilla VS 100 Players โ๏ธ
A Roblox experience owned by Devs Area.
Fighting & PvPEN1 vs 100gorillaasymmetrical combat
Description (written by the developer; not a statement by this register)
[๐ฅ] NEW UPDATE : NEW GORILLA ABILITY - GRAB AND THROW [๐ฆ] and a lot of QoL updates [โ] So, are you finally ready to answer the question: who would truly win in a fightโone gorilla or a hundred humans? Leave a like ๐ and favorite the game โญ for more [๐ ] Join the group : https://www.roblox.com/communities/14140948/Devs-Area for 2x chance of becoming the gorilla ๐ฆ [๐ฅ] NEXT UPDATE : 100 LIKES [๐ฎ] CONTROLS : Left mouse button/tap on the screen to attack [โ] PLEASE NOTE : Items bought from the item shop are one-time use only. This means you will lose them when your character dies or when the round resets. If you bought items before becoming the gorilla your items will save for the next round, however it will not save if you leave the game. tags (ignore) : meme gorilla human man new 100 gorilla vs man gorilla vs human 1 vs 100 brainrot
Last updated by the developer 8 Dec 2025, 01:08 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 08:01 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization โ game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโt publicly listable.
Badge funnel
How many players have ever earned each badge โ a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโs own name and description.