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[1000+] Anime & Manga Outfit Ideas

[1000+] Anime & Manga Outfit Ideas

A Roblox experience owned by Touhou UGC Store ~.

RoleplayENanime aestheticsoutfit catalogavatar customization

Description (written by the developer; not a statement by this register)

Welcome to Anime & Manga Outfit Ideas -> 1000+ Outfits with high variance -> All Purchases made ingame will be available in your roblox inventory -> All Outfits are made as accurately as possible to their source -> Teleport Function for ease of use Tags: Catalog , Catalog Editor , Outfits , Outfits Ideas , Hair Combos , Outfit Loader . Da hood Outfit Store , Hair Combo , Fits , Matching Fits , Matching Outfits , Hair style, Home store , Homestore Try on , Outfits , Matching Outfits , Matching , Hair ,Outfit Shop Hair Combos , Mall , Avatars , Hair Combo Shop , Aesthetic , Da Hood, DH, Steal Outfits , Matching, Halloween, Drip, Omniscient Reader Viewpoint , Manga , Manhwa , Anime , Anime Outfits , Solo Leveling , Jujutsu Kaisen , One Piece , Tung Tung Tung Sahur

Last updated by the developer 27 Nov 2025, 11:15 UTC.

0
playing (measured 10 Aug 2026, 15:38 UTC)
3,917
lifetime visits
84%
liked (21 👍 / 4 👎)
67
favourites (17.1 per 1k visits)
29 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:380first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Anime Outfits · welcome3,146 · 100.0% win
First Purchase · other48 · 0.00% win
Spent 100 Robux · other47 · 0.00% win
You met the Owner · social8 · 0.00% win
Spent 500 Robux · other7 · 0.00% win
Spent 1000 Robux · other2 · 0.00% win
Spent 10000 Robux · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.