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[ALPHA] 100 robloxians vs gorilla

[ALPHA] 100 robloxians vs gorilla

A Roblox experience owned by Mezza-Vita Inc..

HorrorENhorde survivalboss fightkit shop

Description (written by the developer; not a statement by this register)

the game is currently in alpha so pls expect many buges thx due to roblox limitations and server lag the max amount of players we can have with the game being playable and still fun is 45, we apologize how it works: one person is picked to be juggernaut gorilla round ends when gorilla is dead or everyone else is when round is over everybody goes to the lobby to wait for the next one game needs atleast 5 people to start there is also a kit shop in the lobby that allows you to buy better kits with better weapons to fight the gorilla, they can be bought with points that can be earned by dealing dmg to the gorilla (every 50 dmg = 5 points) There is also a shop for the gorilla that you can buy stuff for like upgrades or other moves (WIP) you dont respawn and theres a 6 minutes timer if neither have won when the timer is over its a tie the gorilla will find new ways to eliminate the robloxians each 5 eliminations

Last updated by the developer 28 Jun 2026, 22:36 UTC.

0
playing (measured 12 Aug 2026, 08:30 UTC)
376
lifetime visits
100%
liked (7 👍 / 0 👎)
7
favourites (18.6 per 1k visits)
29 April 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 08:300first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

u joined · welcome66 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.