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silent-fragments [DEPRECATED]

silent-fragments [DEPRECATED]

A Roblox experience owned by NocturniumDev.

AdventureENpuzzlesci-fiopen-world

Description (written by the developer; not a statement by this register)

[[ THIS IS A LEGACY VERSION OF THE GAME, THIS VERSION WILL NO LONGER BE WORKED ON, ]] "What if the world you know is just scattered fragments of corrupted data, faint encrypted whispers leaking from a vast dreaming simulation that watches and twists every thought and reality? Who pulls the strings behind the code? What secret conspiracy ties the digital illusion to the hidden metaphysical truth?" welcome to silent-fragments. After a long night shift in the server room, something goes wrong. The screens flicker, and suddenly, you’re sucked into a vast virtual world. Your task: seek out secret artifacts scattered across this strange realm to restore balance to Node, as… [REDACTED]. Explore a bizarre environment, solve cryptic puzzles, and face unpredictable obstacles. This is an open-world adventure game in early testing, so expect bugs and rough code. CONTROLS: (WASD) = Move (1) = Menu (Shift) = Sprint (Q) = Use Artifact

Last updated by the developer 10 Jun 2026, 21:40 UTC.

0
playing (measured 5 Sept 2026, 06:35 UTC)
529
lifetime visits
2
favourites (3.8 per 1k visits)
30 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
5 Sept 2026, 06:350first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

digitalization · welcome29 · 0.00% win
starry sky · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.