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Space Tycoon! 🛸

Space Tycoon! 🛸

A Roblox experience owned by Flappy Bit Games Surprise.

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Space Tycoon! 🛸 is a tycoon experience created on 2025-04-30. It has recorded 1,863,382 lifetime visits and 6,934 favorites. Currently, four users are playing. The game holds a 91% like percentage. Progress autosaves within the experience.

Description (written by the developer; not a statement by this register)

🚀Welcome to Space Tycoon🚀 Build your dream Space Station and fly into the moon! Unlock new rockets, play with friends, explore the world, and get ready for even more exciting features coming soon! 💾 Remember, game progress is autosaved! 💾 👍 Like the game to support future updates!👍

Last updated by the developer 9 Jul 2026, 01:24 UTC.

4
playing (measured 10 Aug 2026, 20:04 UTC)
1,863,382
lifetime visits
91%
liked (5,565 👍 / 576 👎)
7,291
favourites (3.9 per 1k visits)
30 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:045first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Build
787 R$
Athena Ship
699 R$
Double Cash
479 R$
Auto Collect
199 R$
Jetpack
149 R$
Oculus Ship
149 R$
Starter Pack
99 R$
Jump Boost
2 R$
Run Boost
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome1,188,008 · 100.0% win
Meet the Owner · other1,186,018 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked3 September 2026 — 91 % liked13 September 2026 — 91 % liked23 September 2026 — 91 % liked3 October 2026 — 91 % liked13 October 2026 — 91 % liked23 October 2026 — 91 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 13:0391no change
13 Oct 2026, 13:0191no change
3 Oct 2026, 13:0091no change
23 Sept 2026, 12:5391no change
13 Sept 2026, 12:5091no change
3 Sept 2026, 12:4891no change
24 Aug 2026, 10:1791no change
14 Aug 2026, 10:1691first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.