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Clone Mining Tycoon [ALPHA]

Clone Mining Tycoon [ALPHA]

A Roblox experience owned by Elemental XYZ.

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Clone Mining Tycoon [ALPHA] is a tycoon experience created on 2025-04-30. It currently has 172 players. The game has accumulated 5,535,239 lifetime visits. It holds 25,131 favorites and maintains an 84% like percentage.

Description (written by the developer; not a statement by this register)

🌟 Welcome to Clone Mining Tycoon 🌟 Dig a huge mineshaft to the depths of the Earth! Your progress saves. Earn money by selling rare ores and finding chests deep underground. You can hire a huge number of miner workers to help you! Join the group, Elemental XYZ, for updates and awesomeness! 👍 If you enjoy our game, please leave a Like and Favourite - it would mean a lot to us! CREDITS 🔨 Developer - wickedorange23 😃 Testers/Ideas - Pickloss, TheSpiffingGent, puddles6220_discor, ShadyXV😁 UPDATES: +Clans coming soon! If you are lagging or want to play with friends, private servers are free!

Last updated by the developer 29 Jul 2026, 14:11 UTC.

99
playing (measured 22 Aug 2026, 04:50 UTC)
5,586,125
lifetime visits
84%
liked (9,404 👍 / 1,759 👎)
25,655
favourites (4.6 per 1k visits)
30 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9917113510 August 2026 — 171 players21 August 2026 — 128 players21 August 2026 — 118 players21 August 2026 — 108 players21 August 2026 — 130 players22 August 2026 — 106 players22 August 2026 — 108 players22 August 2026 — 117 players22 August 2026 — 107 players22 August 2026 — 99 players10 August 202622 August 2026
10 measurements spanning 12 days, net -72. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–182 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 04:5099-8
22 Aug 2026, 03:50107-10
22 Aug 2026, 02:50117+9
22 Aug 2026, 01:50108+2
22 Aug 2026, 00:50106-24
21 Aug 2026, 23:50130+22
21 Aug 2026, 22:50108-10
21 Aug 2026, 21:50118-10
21 Aug 2026, 20:54128-43
10 Aug 2026, 14:33171first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Lucky Double Ores
350 R$
Royal Chest Finder
220 R$
Lucky Chest Finder
200 R$
VIP
199 R$
Faster Ladder Climbing
150 R$
Rocket Boosted Cart!
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

100 Blocks Mined · progression1,315,797 · 97.1% win
1,000 Blocks Mined · progression734,419 · 57.6% win
10K Blocks Mined · progression192,585 · 14.1% win
100K Blocks Mined · progression13,123 · 1.2% win
1M Blocks Mined · progression395 · 0.00% win
10M Blocks Mined · progression17 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8414 August 2026 — 84 % liked21 August 2026 — 84 % liked21 August 2026 — 84 % liked21 August 2026 — 84 % liked21 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked24 August 2026 — 84 % liked14 August 202624 August 2026
11 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 00:5184no change
22 Aug 2026, 04:5084no change
22 Aug 2026, 03:5084no change
22 Aug 2026, 02:5084no change
22 Aug 2026, 01:5084no change
22 Aug 2026, 00:5084no change
21 Aug 2026, 23:5084no change
21 Aug 2026, 22:5084no change
21 Aug 2026, 21:5084no change
21 Aug 2026, 20:5484no change
14 Aug 2026, 00:5084first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.