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Clone Mining Tycoon [ALPHA]

Clone Mining Tycoon [ALPHA]

A Roblox experience owned by Elemental XYZ.

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Clone Mining Tycoon [ALPHA] is a tycoon experience created on 2025-04-30. It currently has 172 players. The game has accumulated 5,535,239 lifetime visits. It holds 25,131 favorites and maintains an 84% like percentage.

Description (written by the developer; not a statement by this register)

🌟 Welcome to Clone Mining Tycoon 🌟 Dig a huge mineshaft to the depths of the Earth! Your progress saves. Earn money by selling rare ores and finding chests deep underground. You can hire a huge number of miner workers to help you! Join the group, Elemental XYZ, for updates and awesomeness! 👍 If you enjoy our game, please leave a Like and Favourite - it would mean a lot to us! CREDITS 🔨 Developer - wickedorange23 😃 Testers/Ideas - Pickloss, TheSpiffingGent, puddles6220_discor, ShadyXV😁 UPDATES: +Clans coming soon! If you are lagging or want to play with friends, private servers are free!

Last updated by the developer 29 Jul 2026, 14:11 UTC.

99
playing (measured 22 Aug 2026, 04:50 UTC)
5,586,125
lifetime visits
84%
liked (9,649 👍 / 1,821 👎)
26,606
favourites (4.8 per 1k visits)
30 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9917113510 August 2026 — 171 players21 August 2026 — 128 players21 August 2026 — 118 players21 August 2026 — 108 players21 August 2026 — 130 players22 August 2026 — 106 players22 August 2026 — 108 players22 August 2026 — 117 players22 August 2026 — 107 players22 August 2026 — 99 players10 August 202622 August 2026
10 measurements spanning 12 days, net -72. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–182 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 04:5099-8
22 Aug 2026, 03:50107-10
22 Aug 2026, 02:50117+9
22 Aug 2026, 01:50108+2
22 Aug 2026, 00:50106-24
21 Aug 2026, 23:50130+22
21 Aug 2026, 22:50108-10
21 Aug 2026, 21:50118-10
21 Aug 2026, 20:54128-43
10 Aug 2026, 14:33171first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Lucky Double Ores
350 R$
Royal Chest Finder
220 R$
Lucky Chest Finder
200 R$
VIP
199 R$
Rocket Boosted Cart!
150 R$
Faster Ladder Climbing
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

100 Blocks Mined · progression1,370,631 · 48.1% win
1,000 Blocks Mined · progression762,113 · 26.4% win
10K Blocks Mined · progression198,775 · 10.0% win
100K Blocks Mined · progression13,540 · 0.30% win
1M Blocks Mined · progression416 · 0.00% win
10M Blocks Mined · progression17 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8414 August 2026 — 84 % liked21 August 2026 — 84 % liked21 August 2026 — 84 % liked21 August 2026 — 84 % liked21 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked22 August 2026 — 84 % liked24 August 2026 — 84 % liked3 September 2026 — 84 % liked13 September 2026 — 84 % liked23 September 2026 — 84 % liked3 October 2026 — 84 % liked13 October 2026 — 84 % liked23 October 2026 — 84 % liked2 November 2026 — 84 % liked14 August 20262 November 2026
18 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 01:0284no change
23 Oct 2026, 01:0184no change
13 Oct 2026, 01:0184no change
3 Oct 2026, 01:0084no change
23 Sept 2026, 00:5384no change
13 Sept 2026, 00:5384no change
3 Sept 2026, 00:5284no change
24 Aug 2026, 00:5184no change
22 Aug 2026, 04:5084no change
22 Aug 2026, 03:5084no change
22 Aug 2026, 02:5084no change
22 Aug 2026, 01:5084no change
22 Aug 2026, 00:5084no change
21 Aug 2026, 23:5084no change
21 Aug 2026, 22:5084no change
21 Aug 2026, 21:5084no change
21 Aug 2026, 20:5484no change
14 Aug 2026, 00:5084first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.