Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[UPDATE] Deep and Deeper

[UPDATE] Deep and Deeper

A Roblox experience owned by Valako Group.

SimulatorENminingincrementalrisk-reward

[UPDATE] Deep and Deeper is a simulator experience created on 2025-04-30. The game has accumulated 720,276 lifetime visits and 3,359 favorites. It holds a 94% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

⛏️Welcome to Deep & Deeper!⛏️ 💎Are you ready to find the best ores?! 🖱️Tap To Mine ⬆️Upgrade! Get pickaxe, armors, or capes!⚒️ ⛏️Mine even deeper! ⚠️BUT! Beware of the bomb risk increases every depth you mine. Will you be greedy?!

Last updated by the developer 8 Aug 2026, 21:55 UTC.

0
playing (measured 10 Aug 2026, 15:35 UTC)
720,276
lifetime visits
94%
liked (10,193 👍 / 610 👎)
3,348
favourites (4.6 per 1k visits)
30 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Starter Pack
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9414 August 2026 — 94 % liked3 September 2026 — 94 % liked3 October 2026 — 94 % liked23 October 2026 — 94 % liked14 August 202623 October 2026
4 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 21:2294no change
3 Oct 2026, 21:2194no change
3 Sept 2026, 20:1694no change
14 Aug 2026, 18:1594first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.