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(⚙️ FIXED) - 🚦 | Race Park - Drag Racing

(⚙️ FIXED) - 🚦 | Race Park - Drag Racing

A Roblox experience owned by Mᴏᴛᴏʀᴍᴀɴɪᴀ.

RacingENdrag racingarcademultiplayer competition

Race Park - Drag Racing is a racing experience created on 2025-05-01. It has recorded 526,792 lifetime visits and holds 951 favorites. The current player count is 0. The experience maintains a 73% like percentage. It is categorized under the racing genre.

Description (written by the developer; not a statement by this register)

🏁 Sprint Game on ROBLOX 🏁 🚗 Arcade Racing Enter the track and accelerate without complications. Race Park is focused on fast fun, with simple controls and immediate action. ⚡ Accelerated Rhythm - Fast and intense matches, perfect for those who want adrenaline without waiting. 🎮 Easy to Play Any player can start right away - no need to be an expert. 🏆 Direct Competition Compete with other players and prove who is the fastest on the track. 🔥 Guaranteed Fun A game made to deliver agile, dynamic, and energy-filled entertainment within Roblox. --- ⚙ CONTROLS - PC W - accelerate S - Brake A / D - turn E - march forward Q - reduce speed P - hand brake

Last updated by the developer 31 Jul 2026, 21:48 UTC.

0
playing (measured 10 Aug 2026, 21:33 UTC)
526,792
lifetime visits
73%
liked (254 👍 / 92 👎)
955
favourites (1.8 per 1k visits)
1 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Limited - Scion TC (PRO FWD)
450 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7314 August 2026 — 73 % liked24 August 2026 — 73 % liked3 September 2026 — 73 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 22:4573no change
24 Aug 2026, 20:4773no change
14 Aug 2026, 20:4673first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.