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Troll IQ Tower 🧠

Troll IQ Tower 🧠

A Roblox experience owned by Pink Heart Games.

MinigamesENtrollslap mechanictower obstacle

Troll IQ Tower 🧠 is a minigame experience created on 2025-05-01. It currently has 118 players online. The title has accumulated 146,711,655 lifetime visits and 201,283 favorites. User engagement metrics show a 93% like percentage. The game description highlights interactive slap mechanics and group rewards.

Description (written by the developer; not a statement by this register)

🧠 Can you defeat this troll IQ tower? 💡 Let's see if you're smart enough! 🏆 Finish the tower for the Winner Slap! 🖐️ Be careful, players can troll you with slaps! 👍 Thumbs Up 👍 the game and join the group for the powerful Group Slap! Thanks for playing!

Last updated by the developer 12 Dec 2025, 15:42 UTC.

62
playing (measured 21 Aug 2026, 20:54 UTC)
146,787,211
lifetime visits
93%
liked (310,525 👍 / 23,337 👎)
201,765
favourites (1.4 per 1k visits)
1 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

6210583.510 August 2026 — 105 players21 August 2026 — 62 players10 August 202621 August 2026
2 measurements spanning 11 days, net -43. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–111 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5462-43
10 Aug 2026, 14:00105first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Owner Slap
999 R$
Admin Commands
700 R$
Rainbow Carpet
599 R$
Rainbow Slap
549 R$
Golden Slap
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome 🧠 · welcome55,985,872 · 85.0% win
You won! · progression2,228,440 · 7.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9321 August 2026 — 93 % liked23 August 2026 — 93 % liked2 September 2026 — 93 % liked21 August 20262 September 2026
3 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 12:5393no change
23 Aug 2026, 12:5093no change
21 Aug 2026, 20:5493first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.