Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Troll is a slapping tower🤚

Troll is a slapping tower🤚

A Roblox experience owned by Alae's Studios.

ObbyENslapping mechanictower climbingtroll obstacles

Description (written by the developer; not a statement by this register)

Welcome to Troll is a slapping tower🤚! Your goal in the game is to complete the tower, but be careful! because there is slapping trolls. Do the wallhop to get throughthem! Don't forget to leave a like 👍 on the game if you liked it and a favorite ⭐ as this helps us a lot so that we can bring new updates! Tip: Play with friends because it's twice the fun! ☺️ From the creators of SlappingTowers: hwsatuah and BrandonWorksXD Don't forget to follow us on Roblox to keep up with all updates! Also Play the game for one hour to get the most powerful slap! Tags: (ignore) Towers, Trolls, Slap, Fun, Obby Towers, Obby, Rigid Tower, Happy, Enjoy, Brainrot

Last updated by the developer 13 May 2025, 15:45 UTC.

0
playing (measured 25 Aug 2026, 01:16 UTC)
19,868
lifetime visits
36%
liked (5 👍 / 9 👎)
26
favourites (1.3 per 1k visits)
1 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 01:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN
2,500 R$
Rainbow Carpet
400 R$
Slap
250 R$
Speed coil
100 R$
Gravity Coil
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome15,739 · 0.00% win
You won · progression33 · 0.00% win
Veteran Tower Survivor · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.