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DETONA A MOGE-KO

DETONA A MOGE-KO

A Roblox experience owned by Gabo Grupo.

Last updated by the developer 2 May 2025, 03:41 UTC.

0
playing (measured 24 Aug 2026, 22:08 UTC)
665
lifetime visits
60%
liked (3 👍 / 2 👎)
5
favourites (7.5 per 1k visits)
1 May 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 22:080first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

UN SALUDO AL CREADOR · other3 · 0.00% win
MOGE-KO TE DETONO A TI · other0 · 0.00% win
BIENVENIDO A LA DETONADA · welcome0 · 0.00% win
DETONASTES A LA MOGE-KO · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

607567.525 August 2026 — 75 % liked15 September 2026 — 60 % liked25 August 202615 September 2026
2 measurements spanning 21 days, net -15. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Sept 2026, 11:0660-15
25 Aug 2026, 22:4775first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.