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Evolve Your Spaceship

Evolve Your Spaceship

A Roblox experience owned by Mauv Games.

SimulatorENspaceshipevolutionspace combat

Evolve Your Spaceship is a simulator experience created on 2025-05-01. The game has recorded 2,324,787 lifetime visits and 156,933 favorites. It maintains an 89% like percentage. Currently, zero users are playing. The description highlights features such as planet exploration, enemy combat, spaceship leveling, and pet collection mechanics.

Description (written by the developer; not a statement by this register)

Welcome to Spaceship Evolution – the ultimate galaxy-blasting adventure! Update: - Added items, which give extra multipliers for xp, damage, health, speed and coins - Items have a small chance to be dropped by enemies - Improved performance Use code "1KLikes" for an XP potion 🎮 Features: ✨ Explore multiple planets ⚔️ Fight enemies across space 🚀 Level up to unlock new spaceships 🐾 Collect & equip pets for powerful damage multipliers 🏆 Become the strongest spaceship in the universe! Can you survive the galaxy and become the ultimate Spaceship Evolution legend? 🌠 Use code: 3KLikes for a double XP potion! Next code at 5K Likes! PC Controls: WASD - Movement Space - Up Ctrl - Down Mouse Button 1 - Shoot Join group for +10% XP Boost! 👍 Don’t forget to Like & Favorite if you enjoy the game! 🔔 Updates coming soon – new planets, ships, and pets! If you find any bugs, please leave a message in the group wall, thank you!

Last updated by the developer 8 Aug 2026, 14:29 UTC.

0
playing (measured 10 Aug 2026, 14:23 UTC)
2,324,787
lifetime visits
89%
liked (4,102 👍 / 510 👎)
156,926
favourites (67.5 per 1k visits)
1 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Xp
199 R$
Double Damage
129 R$
Laser Attack
99 R$
Aimbot
99 R$
Double Coins
79 R$
VIP
79 R$
Double Fire Rate
79 R$
Double Luck
49 R$
Purple Boost
49 R$
Double Items Chance
49 R$
Double Gems
49 R$
Double Health
39 R$
Auto Shoot
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks For Playing! · welcome1,278,245 · 0.00% win
Level 10 · progression399,265 · 0.00% win
Level 20 · progression94,200 · 0.00% win
Level 30 · progression19,258 · 0.00% win
Level 40 · progression10,414 · 0.00% win
Level 50 · progression2,567 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8914 August 2026 — 89 % liked24 August 2026 — 89 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 08:0789no change
14 Aug 2026, 08:0689first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.