Equilibrium Zombies 0.7 Beta
A Roblox experience owned by The Zombie Map Makers.
SurvivalENzombie survivalbeta versionco-op mechanics
Description (written by the developer; not a statement by this register)
Equilibrium is a game inspired by the history of zombies games on Roblox. This game is a project striving to encourage other developers and zombie map makers. You can join the group or socials to make recommendations or report bugs! If you like the game, please support it by giving it a like. It does a lot for us and it really helps our outreach! None of the easter eggs can be fully completed yet, but they can be partially completed. Sorry for the inconvenience. Credits: -WildCoCo: Engine developer, primary modeler, builder, scripter, etc. Director of Etherwind and Classic. -Deathmankiller1021: Builder, modeler, and sound developer. Director of All of Me. -Wexcop: Track developer. -Xiko: YCS remaster, Coldfront map and enemies. Controls: X - Switch weapons F - Interact C - Revive players V - Melee
Last updated by the developer 18 Aug 2026, 19:17 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 22 Aug 2026, 15:05 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.