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Horse Trials: Eventing [ALPHA]

Horse Trials: Eventing [ALPHA]

A Roblox experience owned by Manuscript Games.

SimulatorENhorse simulationbreeding mechanicsalpha stage

Horse Trials: Eventing [ALPHA] is a simulator experience created on 2025-05-02. It has 12,583,720 lifetime visits and 36,080 favorites. Currently, 762 players are active. The title holds an 86% like percentage. The description indicates gameplay involves training horses, competing in events, and managing equine genetics within an alpha development stage.

Description (written by the developer; not a statement by this register)

Welcome to the Yard! 🏆 Train horses and compete against other players in show jumping, dressage and cross country competitions 🧬 Dive into the world of equine genetics and create unique foals ⭐ Complete tasks to earn money 🛍️ Shop at the Equistore. and style your horses with tack from the latest collections DISCLAIMER ⚠️ The game is currently in its alpha stage, which means it’s still a work in progress. You may encounter bugs, glitches, and incomplete features as we continue to improve and develop the game.

Last updated by the developer 31 Aug 2026, 14:07 UTC.

96
playing (measured 2 Sept 2026, 02:50 UTC)
13,296,101
lifetime visits
86%
liked (11,977 👍 / 1,937 👎)
43,716
favourites (3.3 per 1k visits)
2 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

96811453.510 August 20262 September 2026
272 measurements spanning 22 days, net -394. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 272
Measured (UTC)PlayersChange
2 Sept 2026, 02:5096-43
2 Sept 2026, 01:50139-30
2 Sept 2026, 00:50169-7
1 Sept 2026, 23:50176-10
1 Sept 2026, 22:50186-96
1 Sept 2026, 21:50282-58
1 Sept 2026, 20:50340-115
1 Sept 2026, 19:50455-59
1 Sept 2026, 18:50514-1
1 Sept 2026, 17:50515-83
1 Sept 2026, 16:50598+4
1 Sept 2026, 15:50594+25
1 Sept 2026, 14:50569+5
1 Sept 2026, 13:50564+57
1 Sept 2026, 12:50507-8
1 Sept 2026, 11:50515+69
1 Sept 2026, 10:50446+30
1 Sept 2026, 09:50416+47
1 Sept 2026, 08:50369+122
1 Sept 2026, 07:50247first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Horse Capacity Expansion
599 R$
Professional Trainer
449 R$
Second Breeding Paddock
399 R$
Storage Upgrade
299 R$
Competition Creator
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Novice Rider · progression4,270,658 · 100.0% win
First Training · progression874,327 · 19.3% win
First Competition · other403,285 · 7.9% win
First Ribbon · collection264,901 · 5.2% win
1 Item Recycled · collection156,764 · 4.2% win
25 Training · progression143,848 · 2.5% win
Intermediate Rider · progression128,346 · 2.1% win
First Foal · other106,542 · 3.4% win
10 Ribbons · collection85,385 · 1.4% win
25 Competitions · progression83,057 · 1.3% win
Advanced Rider · other62,777 · 1.0% win
50 Items Recycled · collection33,480 · 1.0% win
Expert Rider · other32,409 · 0.80% win
10 Foals · collection27,243 · 0.60% win
Master Rider · other15,859 · 0.30% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8613 August 20261 November 2026
280 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 280
Measured (UTC)% likedChange
1 Nov 2026, 19:0786no change
22 Oct 2026, 19:0686no change
12 Oct 2026, 19:0586no change
2 Oct 2026, 19:0386no change
22 Sept 2026, 19:0386no change
12 Sept 2026, 19:0286no change
2 Sept 2026, 19:0286no change
2 Sept 2026, 02:5086no change
2 Sept 2026, 01:5086no change
2 Sept 2026, 00:5086no change
1 Sept 2026, 23:5086no change
1 Sept 2026, 22:5086no change
1 Sept 2026, 21:5086no change
1 Sept 2026, 20:5086no change
1 Sept 2026, 19:5086no change
1 Sept 2026, 18:5086no change
1 Sept 2026, 17:5086no change
1 Sept 2026, 16:5086no change
1 Sept 2026, 15:5086no change
1 Sept 2026, 14:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
30 October 2026
Roblox entity thumbnail
4 September 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.