Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Horse Trials: Eventing [ALPHA]

Horse Trials: Eventing [ALPHA]

A Roblox experience owned by Manuscript Games.

SimulatorENhorse simulationbreeding mechanicsalpha stage

Horse Trials: Eventing [ALPHA] is a simulator experience created on 2025-05-02. It has 12,583,720 lifetime visits and 36,080 favorites. Currently, 762 players are active. The title holds an 86% like percentage. The description indicates gameplay involves training horses, competing in events, and managing equine genetics within an alpha development stage.

Description (written by the developer; not a statement by this register)

Welcome to the Yard! 🏆 Train horses and compete against other players in show jumping, dressage and cross country competitions 🧬 Dive into the world of equine genetics and create unique foals ⭐ Complete tasks to earn money 🛍️ Shop at the Equistore. and style your horses with tack from the latest collections DISCLAIMER ⚠️ The game is currently in its alpha stage, which means it’s still a work in progress. You may encounter bugs, glitches, and incomplete features as we continue to improve and develop the game.

Last updated by the developer 31 Aug 2026, 14:07 UTC.

96
playing (measured 2 Sept 2026, 02:50 UTC)
13,296,101
lifetime visits
86%
liked (11,805 👍 / 1,913 👎)
42,620
favourites (3.2 per 1k visits)
2 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

96811453.510 August 20262 September 2026
272 measurements spanning 22 days, net -394. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 272
Measured (UTC)PlayersChange
2 Sept 2026, 02:5096-43
2 Sept 2026, 01:50139-30
2 Sept 2026, 00:50169-7
1 Sept 2026, 23:50176-10
1 Sept 2026, 22:50186-96
1 Sept 2026, 21:50282-58
1 Sept 2026, 20:50340-115
1 Sept 2026, 19:50455-59
1 Sept 2026, 18:50514-1
1 Sept 2026, 17:50515-83
1 Sept 2026, 16:50598+4
1 Sept 2026, 15:50594+25
1 Sept 2026, 14:50569+5
1 Sept 2026, 13:50564+57
1 Sept 2026, 12:50507-8
1 Sept 2026, 11:50515+69
1 Sept 2026, 10:50446+30
1 Sept 2026, 09:50416+47
1 Sept 2026, 08:50369+122
1 Sept 2026, 07:50247first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Horse Capacity Expansion
599 R$
Professional Trainer
449 R$
Second Breeding Paddock
399 R$
Storage Upgrade
299 R$
Competition Creator
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Novice Rider · progression4,102,546 · 100.0% win
First Training · progression854,857 · 18.1% win
First Competition · other395,684 · 6.6% win
First Ribbon · collection260,156 · 3.9% win
1 Item Recycled · collection152,449 · 4.0% win
25 Training · progression141,330 · 2.2% win
Intermediate Rider · progression126,334 · 1.7% win
First Foal · other103,605 · 2.5% win
10 Ribbons · collection84,041 · 1.3% win
25 Competitions · progression81,801 · 1.1% win
Advanced Rider · other61,803 · 0.90% win
50 Items Recycled · collection32,603 · 0.90% win
Expert Rider · other31,839 · 0.50% win
10 Foals · collection26,763 · 0.50% win
Master Rider · other15,565 · 0.20% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8613 August 202622 October 2026
279 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 279
Measured (UTC)% likedChange
22 Oct 2026, 19:0686no change
12 Oct 2026, 19:0586no change
2 Oct 2026, 19:0386no change
22 Sept 2026, 19:0386no change
12 Sept 2026, 19:0286no change
2 Sept 2026, 19:0286no change
2 Sept 2026, 02:5086no change
2 Sept 2026, 01:5086no change
2 Sept 2026, 00:5086no change
1 Sept 2026, 23:5086no change
1 Sept 2026, 22:5086no change
1 Sept 2026, 21:5086no change
1 Sept 2026, 20:5086no change
1 Sept 2026, 19:5086no change
1 Sept 2026, 18:5086no change
1 Sept 2026, 17:5086no change
1 Sept 2026, 16:5086no change
1 Sept 2026, 15:5086no change
1 Sept 2026, 14:5086no change
1 Sept 2026, 13:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
4 September 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.