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[Class 22!!]Doog's Difficulty Button Simulator v2

[Class 22!!]Doog's Difficulty Button Simulator v2

A Roblox experience owned by Doοg.

SimulatorENbutton simulatordifficulty progressioninspired by Burned

Description (written by the developer; not a statement by this register)

i don't wanna do this no more :sob: Welcome to the second difficulty button simulator made by truly yours and helped by zZeimos. Mainly insipred by Burned's Difficulty Button Simulator v3. yeah

Last updated by the developer 4 Aug 2026, 16:58 UTC.

0
playing (measured 14 Aug 2026, 06:19 UTC)
21,080
lifetime visits
74%
liked (31 👍 / 11 👎)
34
favourites (1.6 per 1k visits)
2 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 06:190first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

The beggining of time... · welcome3,460
...maybe not forever actually · other234
Trapped Forever... · other227
The void · other122
A Spark Of Light · other104
Broken Reality · other72

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.