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Free Roblox Item

Free Roblox Item

A Roblox experience owned by Filipino Community Official Group.

OtherENfree itemsform fillingfuture content

Description (written by the developer; not a statement by this register)

FREE ITEM FUTURE ADDED - 54 Hairs - 3 Teleporting Experience - The Rest Coming Soon! Game Dev @Kaizumai - Scripting, Gui, Managing @R_9520 - Gui, Animation, build Support the game by doing this Like & favorite da game Fill-up the form! https://forms.gle/sG4Z5LQWiAupEPGv7

Last updated by the developer 16 Jun 2026, 06:56 UTC.

0
playing (measured 11 Aug 2026, 07:15 UTC)
351
lifetime visits
100%
liked (8 👍 / 0 👎)
1,331
favourites (3792.0 per 1k visits)
2 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2021
8,573 R$
Accessibility V2
6,250 R$
HD Owner
3,299 R$
Accessibility V1
2,800 R$
HD HeadAdmin
2,299 R$
HD Mod
1,299 R$
GCCTH
849 R$
HD VIP
500 R$
HD Admin
499 R$
Rainbow Carpet
119 R$
Classic Slap
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome121 · 0.00% win
Stay 48 Hours · other89 · 0.00% win
Door · collection16 · 0.00% win
Owner · other5 · 0.00% win
Developers · other3 · 0.00% win
Admins · other1 · 0.00% win
Complete Stages0 · 0.00% win
Collectible0 · 0.00% win
Stay 120 Hours0 · 0.00% win
Stay For 168 Hours0 · 0.00% win
⛄ Christmas Eve 2025 🎄0 · 0.00% win
Bunny Launcher 🐰0 · 0.00% win
Touch Da Part Teleportē0 · 0.00% win
???0 · 0.00% win
???0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.