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[Release] Need a bigger TV 🖥️

[Release] Need a bigger TV 🖥️

A Roblox experience owned by I Hate Programming Club.

SimulatorENmoney grindingRNG mechanicsTV upgrade

Description (written by the developer; not a statement by this register)

On a sunny day, you wanna watch a TV but your TV is incredibly small. You don't have enough money to afford one either. You go outside to help the town while getting some money so you can save up enough to buy a new TV. There is a RNG machine you can play. This game doesn't involve real G4mbling. You use in-game curreny to g4amble. This game is inspired by many games such as "NEED MORE HEAT", "buy food to feed your cat" and more. You can donate the game if you really enjoyed it :D This game is developed by a solo dev.

Last updated by the developer 29 Sept 2025, 10:19 UTC.

0
playing (measured 10 Oct 2026, 03:45 UTC)
2,013
lifetime visits
87%
liked (13 👍 / 2 👎)
15
favourites (7.5 per 1k visits)
2 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Oct 2026, 03:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donate
56 R$
Speed Ball Gamepass
10 R$
Jump Ball Gamepass
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome1,540 · 0.00% win
Small TV Ending · collection256 · 0.00% win
Mysterious Ball · other184 · 0.00% win
Medium TV Ending · other53 · 0.00% win
Big TV Ending · collection33 · 0.00% win
Donator · other6 · 0.00% win
Big Donator · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.